Methods
(static) BUFFERING() → {Collaboration.PlayerState}
BUFFERING PlayerState
Returns:
(static) CUED() → {Collaboration.PlayerState}
CUED PlayerState
Returns:
(static) ENDED() → {Collaboration.PlayerState}
ENDED PlayerState
Returns:
(static) PAUSED() → {Collaboration.PlayerState}
PAUSED PlayerState
Returns:
(static) PLAYING() → {Collaboration.PlayerState}
PLAYING PlayerState
Returns:
(static) type() → {string}
Return the full class name of this type.
Returns:
- Type
- string
(static) UNSTARTED() → {Collaboration.PlayerState}
UNSTARTED PlayerState