Class: PlayerState

Collaboration.PlayerState

new PlayerState(action)

Parameters:
Name Type Description
action String
Source:

Methods

(static) BUFFERING() → {Collaboration.PlayerState}

BUFFERING PlayerState
Source:
Returns:
Type
Collaboration.PlayerState

(static) CUED() → {Collaboration.PlayerState}

CUED PlayerState
Source:
Returns:
Type
Collaboration.PlayerState

(static) ENDED() → {Collaboration.PlayerState}

ENDED PlayerState
Source:
Returns:
Type
Collaboration.PlayerState

(static) PAUSED() → {Collaboration.PlayerState}

PAUSED PlayerState
Source:
Returns:
Type
Collaboration.PlayerState

(static) PLAYING() → {Collaboration.PlayerState}

PLAYING PlayerState
Source:
Returns:
Type
Collaboration.PlayerState

(static) type() → {string}

Return the full class name of this type.
Source:
Returns:
Type
string

(static) UNSTARTED() → {Collaboration.PlayerState}

UNSTARTED PlayerState
Source:
Returns:
Type
Collaboration.PlayerState